Pages: 1 2 3 4 [5] 6 7 |
81. Max Attributs is 30 ??? - in Skill Discussions [original thread]
Originally by: Dr Radek For one moment I was a bit confused and thought the sum of all attributes could differ but this is what I found out: the sum of base attributes is always 39 Points the sum of maxed out attributes is always 125,4 N...
- by Jainia Soltella - at 2009.05.06 16:00:00
|
82. required low sec and 0.0 hulk miner skills - in Skill Discussions [original thread]
Edited by: Jainia Soltella on 01/05/2009 20:39:49 First: Skip Low-sec and find yourself a nice 0.0 corp. There are plenty out there that will welcome another hulk pilot. Low-sec ores simply aren't worth the time and risk to mine over High-sec ...
- by Jainia Soltella - at 2009.05.01 20:38:00
|
83. Implants - Which ones are for me. - in Skill Discussions [original thread]
Originally by: Akita T The "pirate" implants give just +2 attributes for lowgrades and only +3 attributes for highgrades, with a price range between 500-800 mil for the lowgrades and 1.2-2.5 bil for the highgrades. The "set bonus" is _NOT_...
- by Jainia Soltella - at 2009.05.01 20:17:00
|
84. Nemesis skill change penalises non-missile specialised pilots - in Skill Discussions [original thread]
Originally by: Zaraki KenpachiSan And if you think that gallente is the only race that do no use missile then that is really not fair, no no. Actually they are.... Amarr have the Khanid missile ships (Sacrilege, Damnation, etc..) and M...
- by Jainia Soltella - at 2009.04.30 15:35:00
|
85. New Dev Blog: Networking Changes on TQ - in EVE Information Portal [original thread]
Originally by: Caldari Citizen4714 TL;DR plaz. CCP is trying to make the tube connecting your client to TQ shorter.
- by Jainia Soltella - at 2009.04.30 01:13:00
|
86. Cost of a Titan in pure ISK terms - in Ships and Modules [original thread]
With a researched BPO and component BPCs you are looking at a straight mineral cost of around 40-45Bil. The 60-70 Bil quote is what you will pay to have one built for you. 20-30 Bil profit seems like alot, and it is, but keep in mind that the bu...
- by Jainia Soltella - at 2009.04.29 16:33:00
|
87. Which skills NOT to train to 5? - in Skill Discussions [original thread]
Originally by: Malcanis Originally by: Guillame Herschel Warp Drive Operation V - unless you're going capitals and need the jump drive skills, this is a waste of time. Fly a small or medium caldari ship then see if you still...
- by Jainia Soltella - at 2009.04.26 08:26:00
|
88. Which skills NOT to train to 5? - in Skill Discussions [original thread]
Originally by: Grista Originally by: Justcase Ppl say cloaking 5 is rather useless. There were some fitting circumstances for covops/recons that used to make this skill desirable. This may have changed in the last 12-18 months....
- by Jainia Soltella - at 2009.04.24 18:31:00
|
89. Which skills NOT to train to 5? - in Skill Discussions [original thread]
Very few skills out there that aren't worth taking to V at some point, but certainly some that can wait until everything else is maxed out. Large **** Specialization: (**** is whatever gun you like to use) 28+ days for a 2% dmg increase High Sp...
- by Jainia Soltella - at 2009.04.24 16:15:00
|
90. freighter skills - in Skill Discussions [original thread]
It's a freighter, it's supposed to move like a brick. Train Advanced Spaceship command & Evasive Maneuvering as high as they will go to speed up align time. Also check out some helpful implants: Eifyr and Co. 'Rogue' HY- & AY- series specificall...
- by Jainia Soltella - at 2009.04.21 17:56:00
|
91. Supercapitals revised - in Assembly Hall [original thread]
- by Jainia Soltella - at 2009.04.17 21:09:00
|
92. combat drone V worth it? - in Skill Discussions [original thread]
When it comes to PVP, any skill that allows you to apply more damage to the target, or tank more damage is worth taking to V. Mainly just comes down to priorities. The 8-9 days required for Combat Drone Operation could be used buffing your drone...
- by Jainia Soltella - at 2009.04.17 16:29:00
|
93. Thursday's patch made EVE unplayable - in Macintosh [original thread]
Originally by: The AEther So I patch up and try to log one of my characters in. Hmmm, doesn't work. I try to log another character in. Same thing. I spend about 2 hours reinstalling the game. Ok, finally I can log on, but character selecti...
- by Jainia Soltella - at 2009.04.17 15:49:00
|
94. FIX THE EOS! SIGN HERE! - in Ships and Modules [original thread]
Originally by: H Lecter Originally by: k'ehana Atthour Remove the turrets and let it field 5 sentrys. I would love to see a drone ship that can snipe with fleets... And give it a Myrmidon hull pleeeeeaaaase! The problem ...
- by Jainia Soltella - at 2009.04.16 16:45:00
|
95. Mac Sisi client update? - in Macintosh [original thread]
SiSi is the shortname for "Singularity", the test server.
- by Jainia Soltella - at 2009.04.16 15:39:00
|
96. Hotkeys like Ctrl and + (add) don't work nor Ctrl and - - in Macintosh [original thread]
Make sure that OS X isn't overriding your shortcuts. (System Preferences > Keyboard & Mouse > Keyboard Shortcuts) Ctrl-Space for example will stop your ship in game, but by default in OS X it activates Spotlight. Really annoying when you are...
- by Jainia Soltella - at 2009.04.16 15:37:00
|
97. Gallente Battleship V, 68 days?! - in Skill Discussions [original thread]
Also... there is no reason to wait until you can pilot a capital to join a 0.0 Corp/Alliance. If anything do it while it is cheap to lose ships/clones. Nullsec is a very different place from empire and it takes time to learn the ropes. Better to d...
- by Jainia Soltella - at 2009.04.14 18:34:00
|
98. Why we will never have a stable Mac Client. - in Macintosh [original thread]
I've played Eve with both an ATI X1600 based MBP (1st Gen Core Duo) and an nVidia 8800GT based Mac Pro. I've played for 8+ hours at a stretch, I have run missions, complexes, roamed in small gangs, and fought in some of the largest fleet battles i...
- by Jainia Soltella - at 2009.04.13 16:56:00
|
99. 22.7 MILLION EHP - in Ships and Modules [original thread]
Edited by: Jainia Soltella on 13/04/2009 16:02:27 Some of the dread fleets down south are getting to the size where they can kill large faction towers in less than one stront cycle. A large tower has 35M Raw HP. If your titan is tackled, survi...
- by Jainia Soltella - at 2009.04.13 15:57:00
|
100. Rokh skills - in Skill Discussions [original thread]
Large Rail/Blaster Specialization (T2 Rails/Blasters) All other Gunnery support skills to 4 or 5 Shield tanking/rigging skills to 4/5 Fitting skills to 5, Advanced Weapon upgrades to at least 4 Targeting support skills to 5, particularly Long ...
- by Jainia Soltella - at 2009.04.08 19:48:00
|
Pages: 1 2 3 4 [5] 6 7 |
First page | Previous page | Next page | Last page |